It inspired countless imitations, including the Superior Spider-Man saga that you can see in a few cards from this set
Most uncommons are also worthless for the purpose of calculating EV, since they cannot be reliably sold as singles
Here are some quick notes
Nassif saw something different, I'm assuming more of a "good stuff" concept, but I consider it reasonably well established that the idea turned out to be ill-conceived
abililty requires the player to return two cards to their hand to successfully deploy her, which can be useful at times but is often a significant loss of board control
Even in this version, I can already feel the addiction kicking back in, which is a good sign for the game, but troubling for me