Additionally, card images for new Innistrad: Midnight Hunt Commander cards will appear in decklists at a later time.) Coven Counters Check out the gameplay breakdown to learn more about Coven Counters
You'll choose the target instant or sorcery card for that second ability at that time, based on the value you chose for X
Having them untap will be useful as they can serve as blockers (provided they survive)
Then this 5/5 costs 7, and has a trilogy of key keywords that are awesome together - haste to get a faster Commander Damage kill, flying to swing over ground pounders, and then vigilance to swing and stay back for the blocking
Without any other support, all youll get from Hancock is a +1+1 buff to all your Mutants and Zombies
I have no idea what the correct balance for the four aforementioned cards is, but having more pieces in our toolbox to fully streamline the deck cant be a bad thing