Across the various sets and blocks released in recent years theres been a push from WotC called Project Booster Fun, where they started including new alternate versions of cards in everyday packs
In doing so, we will be talking about what each color wants to be doing and how to achieve those ends
What If You Control a Card That Says You Cant Lose the Game
Id like to draw your attention to Sunforger, which has an incredible activated ability that unlocks a toolbox of instant or sorcery spells that you can search up to help deal with whatever you need dealt with at the time
It has both pivotal lines of text that you need to make a true wall/defender deck work, inverting their damage based on toughness, and allowing defenders to attack
It introduces players to the importance of resource management, card advantage, and triggers, all without being too overwhelming