Traits of Good Multicolor Mana Ramp Cards Playable mana ramp in Commander almost always needs to have at least 2 of the following traits to justify its inclusion in a deck: Low mana cost (ideally 4 or less, lower usually being better) A permanent impact on your board A sizable mana ramp or acceleration payoff Most multicolor ramp spells simply fall short of their monocolor brethren under these criteria for a couple reasons
Scurrying repair bots quietly turned the tide of many battles, patching damaged automatons back into fighting form
You wouldnt know this if I didnt tell you, but I didnt actually document that quote from some local guy I know
Ardenn, Intrepid Archaeologist When the Skyclaves of Zendikar rose once again, many of them had previously been destroyed
Some collectors have speculated it could even approach a million dollars, depending on the buyers eagerness
Shadowmoor is the first set of the new "Shadowmoor" block, which started May 2008