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One of the great things about Magic (and of Wizards ' set design) is that not all cards have to be for everyone, and Wizards generally does a good job of making some cards for Spikes, some cards for Vorthoses, some cards for Commander players, some for kitchen-table casuals, and so forth
My hesitation comes from wanting to keep the curve down and not wanting to have to add more sorceries
In terms of the rules for having two in the command zone, it works out as you might imagine
They might still kill you next turn, but more likely, they'll have to rebuild some resources
Only the weak can be convinced